Tuesday, February 10, 2015

Sony and Marvel Partner to bring Spider-Man into the Marvel Cinematic Universe


Marvel and Sony have announced a partnership that will officially bring Spider-Man into the Marvel Cinematic Universe. 

The deal calls for “the new Spider-Man” (as the press release describes him) to first appear in an upcoming Marvel Cinematic Universe film – though which film that will be is not named. Spider-Man will then star in his own new film, released by Sony, opening July 28th, 2017, which will be produced by Amy Pascal and Marvel’s Kevin Feige.

The press release notes that Feige and Pascal “will collaborate on a new creative direction for the web slinger.” Sony Pictures will continue to finance, distribute, own and have final creative control of the Spider-Man films, though Feige’s involvement as a producer seems to indicate Marvel is heavily involved in the series now. 

Fans will also be happy to hear that Marvel and Sony “are also exploring opportunities to integrate characters from the MCU into future Spider-Man films,” which would indicate when Spider-Man gets his own solo films again, he’ll still likely be able to interact with MCU characters he’ll be seen with in the Marvel/Disney-distributed films. 

During the Sony hacks late last year, leaked emails revealed conversations between Marvel and Sony about this possibility that ultimately didn’t come to fruition. At the time, it was said the plan was for Spider-Man to be introduced into the MCU in Captain America: Civil War. That film will begin production soon, so it remains to be seen if Spider-Man will be included there or if his debut is saved for a different MCU film. 


The announcement and Pascal’s involvement comes in the same week it was revealed she would be stepping down from her co-chairman position, in the wake of those hacks. 

In the press release, Feige praises Pascal, stating, "I am thrilled to team with my friends at Sony Pictures along with Amy Pascal to produce the next Spider-Man movie. Amy has been deeply involved in the realization on film of one of the world’s most beloved characters. Marvel's involvement will hopefully deliver the creative continuity and authenticity that fans demand from the MCU. I am equally excited for the opportunity to have Spider-Man appear in the MCU, something which both we at Marvel, and fans alike, have been looking forward to for years."

For those wondering if there’s any possibility of a different person – say Miles Morales – behind the Spider-Man mask this time, Sony’s Doug Belgrad’s statement puts an end to that speculation. Says Belgrad, "Sony Pictures and Marvel Studios share a love for the characters in the Spider-Man universe and have a long, successful history of working together. This new level of collaboration is the perfect way to take Peter Parker's story into the future.” 

Says Sony’s Michael Lynton, of the long hoped-for deal, “This is the right decision for the franchise, for our business, for Marvel, and for the fans."
 
Source: IGN

Thursday, February 5, 2015

Pachter: Microsoft is preparing for life after Xbox


Enjoying your new console? Well, Wedbush Securities analyst Michael Pachter thinks it’ll soon be obsolete, and he thinks that Xbox maker Microsoft knows it.

Speaking this morning with moderator Geoff Keighley at our GamesBeat 2014 in San Francisco, Pachter explained why he thought Microsoft would shift its gaming focus from consoles to PCs and mobile.

“I think consoles are going away, because you used to need a console because you could not connect a microprocessor to your TV screen,” Pachter said. “Now, if you have a Chromecast stick or a Roku box, you can. So why do we buy consoles? I mean, your phone will be powerful enough to power any game in two more generations. And, so, why buy a console? I think Microsoft actually knows that.”

These comments come after Microsoft bought Minecraft developer Mojang for $2.5 billion earlier today. Microsoft has always had a lot of success with hardcore gamers, but acquiring the mass-appealing Minecraft — a game that’s especially popular on mobile platforms — could be a sign that the company is looking to reach a wider audience.

Pachter also talked about the middling critical response to Destiny, the recently released first-person shooter/massively multiplayer online game hybrid for Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC. The PlayStation 4 version currently has a Metacritic score of 76.

“That’s not good enough, I think, to support a recurring franchise,” Pachter said. “They’re going to have to step it up next time.”

Publisher Activison Blizzard spent millions promoting Destiny. The game already had a successful launch, but reviews didn’t start coming out until after the shooter’s release.

Source: Venturebeat